gRPC is a high-performance, open-source communication framework designed by Google for efficient communication between distributed systems. It is especially popular in microservices, cloud-native architectures, IoT, and low-latency systems.
1. What is gRPC?
gRPC stands for Google Remote Procedure Call. It allows a service running on one machine to directly invoke a method on another machine as if it were a normal local function call. The network layer complexities are abstracted away.
Important characteristics
- RPC-based communication
- Instead of “resources” (REST), gRPC uses “remote procedures”.
- You define functions such as
CreateUser,GetOrder,ProcessPayment, etc. - Clients call these functions directly, and gRPC handles the networking.
- Strongly-typed contract-first design
- gRPC uses Protocol Buffers (Protobuf) to define message structures and services.
- This ensures consistency across teams and languages.
- Language Neutrality
- The same
.protofile can generate client/server code in multiple languages—Java, Python, Go, C#, C++, Node.js, PHP, Ruby, Kotlin, Swift, even Rust.
- The same
- Used over HTTP/2
- HTTP/2 enables multiplexing, header compression, bidirectional streaming, and reduced latency.
2. Why gRPC is Faster than REST
Below are the technical reasons behind gRPC’s speed:
2.1 Binary Protocol Instead of Text
REST uses JSON:
{
"name": "Samir",
"age": 63
}
JSON is:
- Verbose
- Text-based
- Slower to parse
- Larger in size
gRPC uses binary Protobuf, which looks like this internally:
[field_number][wire_type][encoded_value]
This is extremely compact and efficient for serialization/deserialization.
2.2 HTTP/2 Multiplexing
A text diagram of how HTTP/1.1 vs HTTP/2 works:
HTTP/1.1 ======== Connection 1: Request A → Response A Connection 2: Request B → Response B Connection 3: Request C → Response C HTTP/2 ====== Single Connection: |-- Stream A: Request A → Response A |-- Stream B: Request B → Response B |-- Stream C: Request C → Response C
Benefits:
- Multiple parallel requests over one connection
- No “head-of-line” blocking
- Lower latency
- Fewer system resources needed (CPU, sockets)
2.3 Header Compression
HTTP/2 compresses headers, allowing smaller request/response sizes.
REST APIs often send repeated long headers; gRPC avoids that overhead.
2.4 Built-in Streaming
REST is limited to a single request/response cycle.
gRPC supports four communication types (explained later), enabling more efficient real-time applications.
3. gRPC Architecture
Below is a conceptual architecture diagram in text form:
┌──────────────────────────────┐
│ Client App │
└─────────────┬────────────────┘
│
(Generated Client Stub)
│
┌──────▼───────┐
│ gRPC API │
└──────┬───────┘
HTTP/2 │ Protobuf
│
┌──────▼───────┐
│ Network │
└──────┬───────┘
HTTP/2 │ Protobuf
│
┌──────▼────────┐
│ gRPC API │
└──────┬────────┘
(Generated Server Stub)
│
┌─────────────▼────────────────┐
│ Server App │
└───────────────────────────────┘
Explanation of each layer
- Client Stub
Automatically generated glue code that exposes remote methods as local methods. - gRPC Runtime
Handles:- Serialization
- Deserialization
- Connection pooling
- Stream handling
- Retries and deadlines
- HTTP/2 Transport Layer
Sends binary frames over the network. - Server Stub
Converts incoming binary data into structured method calls.
4. Protocol Buffers (Protobuf) in Detail
Protobuf is the heart of gRPC. Key characteristics:
Compact Binary Serialization
Fields are stored as tag-value pairs, making them extremely small compared to JSON or XML.
Strongly Typed
You define message fields with fixed data types:
- integers
- floats
- strings
- booleans
- nested messages
- enumerations
This eliminates ambiguity.
Backward and Forward Compatibility
A critically important feature.
Example diagram explaining compatibility:
Version 1: Version 2:
---------- -----------
message Person { message Person {
string name = 1; string name = 1;
int32 age = 2; int32 age = 2;
} string email = 3; <-- Added new field
int32 height = 4; <-- Added new field
}
Older clients simply ignore fields they don’t understand.
Newer clients accept older messages because missing fields are given defaults.
5. Types of gRPC Communication
gRPC supports 4 types of messaging patterns, each designed for specific scenarios.
5.1 Unary RPC
Client → (single request) → Server Server → (single response) → Client
Use cases:
- Fetching a single user
- Submitting a form
- Simple CRUD operations
This is the most REST-like pattern.
5.2 Server Streaming RPC
Client → one request → Server Server → continuous stream of responses → Client
Text diagram:
Client -----------------> Server
Request
Client <------ Response 1
Client <------ Response 2
Client <------ Response 3
(and so on...)
Use cases:
- Stock market ticker
- Order updates
- Live logs streaming
- Sending a large dataset in chunks
5.3 Client Streaming RPC
Client → continuous stream of requests → Server Server → one final response → Client
Diagram:
Client ---- Req1 ------>
Client ---- Req2 ------>
Client ---- Req3 ------>
Server
Client <---- Final Response
Use cases:
- Uploading large files in chunks
- IoT devices sending telemetry data
- Batch processing of events
5.4 Bidirectional Streaming RPC
This is the most powerful mode.
Client ↔ continuous stream ↔ Server
Diagram:
Client -----> Req1 ------------------>
<----- Resp1 <---------------- Server
Client -----> Req2 ------------------>
<----- Resp2 <---------------- Server
Both ends communicate independently and simultaneously.
Use cases:
- Real-time chat systems
- Video/audio conferencing
- Multiplayer gaming events
- Collaborative editing (Google Docs-like)
- Trading applications with live bid/ask updates
6. Backward Compatibility Rules (Important for APIs)
Protobuf allows APIs to evolve without breaking existing users.
Safe operations (allowed)
- Adding new fields
- Marking fields as optional
- Deprecating fields using
reserved - Changing default values
Unsafe operations (not allowed)
- Changing existing field numbers
- Changing field types inconsistently
- Reusing removed field numbers for new fields
This makes gRPC highly suitable for large-scale APIs with many versions.
7. gRPC vs REST
| Category | REST | gRPC |
|---|---|---|
| Underlying Protocol | HTTP/1.1 | HTTP/2 |
| Message Format | JSON (text-based) | Protobuf (binary) |
| Speed | Slower | Very fast |
| Streaming | Limited | Fully supported |
| API Definition | Often unstructured | Strong contract via .proto |
| Browser Support | Excellent | Requires gRPC-Web |
| Payload Size | Larger | Much smaller |
| Error Model | Loose, inconsistent | Standard, structured |
| Tooling | Postman, Swagger | Reflection, health checks, interceptors |
When gRPC is ideal:
- Microservices talking to each other
- High-performance backend systems
- Low-latency streaming
- Multi-language environments
- Real-time systems
When REST is better:
- Public APIs
- Browser-based consumers
- Simple CRUD applications
8. Real-World Use Cases of gRPC
Cloud-native architectures
Most cloud platforms like Google Cloud, Kubernetes, and Envoy use gRPC internally.
Microservices at large companies
Netflix, Dropbox, Square, Cisco, and Spotify use gRPC heavily for internal communication.
Complex distributed systems
gRPC’s low latency and structured communication is ideal for:
- Payment gateways
- Fraud detection systems
- Driver-location updates (ride-sharing apps)
- Order-book updates in trading systems
IoT
Devices send data frequently but require small message size → perfect match for Protobuf.
